Far Cry 6 is a 2021 open world first-person shooter game developed by Ubisoft Toronto & Montreal, in which you fight a dictatorial regime as a guerilla fighter.

My tenure on this project is from the very beginning, shortly after the end of FC5 - until the end of the Beta phase.

I first occupied an essential role as an early Prototype Designer, to explore new gameplay ideas using level design expertise.

Following this, I held the role of Open World Designer, where my responsibilities and tasks were much more varied than the name suggests. I acted as the support designer for the level design team as a whole and performed technical tasks - as well as bridge the gap between artists and design.